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West Torrance Little League

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2020 SCOREKEEPING CLINIC


INTROS & AGENDA

• Team Responsibilities
• Home Team – Official Score & uploads official score & pitch counts to the

WTLL web site within 1 day of the game. • Visiting Team – Official Pitch count

• Logistics
• Pitch Count
• Keeping Score / Lineup Requirements • Scoring Format
• Questions

 

LOGISTICS

  • Please arrive 15 minutes before stated game time to receive lineup from coaches & prepare scorebook & pitch count sheets as needed

  • Scorebooks & Pitch Count sheets are available the cabinet by each snack bar.
    • Farm/Minor cabinet is between the equipment shed doors & the Farm (farthest left) snack

    window
    • Major items are in cabinet under the stairs of Major/Rookie snack bar

  • Use a pencil with eraser, as there are typically many changes during a game. NOTE: WTLL generally provide mechanical pencils with erasers

  • After each game, both teams managers need to sign both pitching log & score sheet, and should take pictures of both for their reference.

  • The Home Team is required to upload both final score & pitch count totals to our league website.

    • The official pages/sheets/books MUST remain in the respective division’s cabinet. 4


PITCH COUNT (Visiting Team)

• Please use the official pitch count sheet ONLY (as provided in cabinet) • Please note pitcher’s names, team and age
• Warm Up pitches do not count
• In game updates to provide:

• Please share current pitch count to respective coaches/managers at each 1⁄2 inning (when teams switch batting/fielding)

• During game, please update both teams coaches/managers when their pitcher is approaching their max limit (10 away, 5 away, done)

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PITCHING LIMITS PER LEAGUE AGE

• 7-8 yr olds – 50 pitches per day
• 9-10 yr olds – 75 pitches per day
• 11-12 yr olds – 85 pitches per day • 6 yr olds are not allowed to pitch

If a pitcher reaches their daily limit while facing a batter, the pitcher may continue to pitch until any one of the following occurs (whichever occurs first): (1) That batter reaches base; (2) the batter is put out; (3) the 3rd out is made to complete the half-inning or the game.


PITCHING & CATCHING

• A pitcher who delivers more than 41 pitches in a game cannot play the position of catcher for the remainder of that calendar day.

• Any player that plays catcher in 4 or more innings in a game, is not eligible to pitch on that calendar day.

• Catchers who catch 3 or less innings and then pitch 21 pitches or more, cannot go back to catching. Even if they catch just 1 pitch, this rule holds true.


REST REQUIRMENTS

  • If a player pitches 66 or more pitches in a day, four (4) calendar days of rest, days rest must be observed.

  • If a player pitches 51-65 pitches in a day, three (3) calendar days of rest, days rest must be observed.

  • If a player pitches 36-50 pitches in a day, two (2) calendar days of rest, days rest must be observed.

  • If a player pitches 21-35 pitches in a day, one (1) calendar day of rest must be observed.

  • If a player pitches 1-20 pitches in a day, no (0) calendar day of rest must be observed.

  • EXCEPTION: If a pitcher reaches a day(s) of rest threshold while facing a batter the pitcher may continue to pitch until any one of the following conditions occurs [whichever condition occurs first]: 1. That batter reaches base; 2. That batter is put out; 3. The third out is made to complete the half-inning or the game. The pitcher will only be required to observe the calendar day(s) of rest for the threshold he/she reached during that at-bat, provided that pitcher is removed, or the game is completed before delivering a pitch to another batter. g. A player may not pitch in more than one game in a calendar day


KEEPING SCORE (Home Team)

• Scorekeeper must use the official scorebook for their respective division, which is kept in cabinets mounted outside the snack bar(s).

  • Upon starting a new game, official scorer should write your own name, the team names, start of game time, Umpire’s name, and batting line-ups (include players name and number) within the appropriate fields on the score sheets.

  • Coaches/Managers must include all players present on line-up card – even if not in starting line-up. Most coaches will have one ready upon arrival, however, others may not – so please be patient in receiving team lineups before the game.

• Scorekeepers must keep track of all game activity, including balls & strikes. Umpires may lose track of count/outs, and official scorekeeper will be the official

score/count at all times.

• In the event of an ejection (player, coach/manager or spectator) or protested call, the official scorer for the game must make note of this instance in the official scorebook, and alert League Chief Umpire (Kevin O’Brien) of such ejection(s) or protests.


LINEUPS

• Regular Season lineups should list every player in a continuous order. This order may not be changed once the game begins. (Positional changes are acceptable, but batting order remains the same)

  • If a player arrives after game time start, the player must be added to the bottom of the lineup. If a player needs to leave early, they are skipped over for the subsequent inning(s) with no penalty to the team. Please note these adjustments within the book.

  • Team can play with eight (8) players during the regular season. If fewer than 8 players are available at ANY time during the game, then the game will be ruled a forfeit.

    • Game can still be played with fewer than 8 players, as an Exhibition Game, as long as both team’s managers agree


DEFENSIVE MANDATORY PLAY – Regular Season

• Place a check next to each player’s name in the scorebook the first time they play an infield position (to include pitcher and catcher) to ensure that the “infield play” requirement is met. If a player has not played an infield position and is notin such a position in the fourth inning the Chief Umpire should be notified.

  • During the regular season, players shall not sit on the bench for more than one (1) consecutive inning and not more than a total of two (2) innings in a regulation game. Players must not sit out consecutive innings during any “extra innings”.

  • In addition, players must play an infield position (P, C, 1B, 2B, SS, 3B) for at least one full official defensive inning (3 outs, or 5 runs if stated within division rules). Infield play requirement must be fulfilled within the first 4 innings.

  • Defensive mandatory play rules stated above can be waived if a player arrives less than 15 minutes prior to the start of the game -OR- leaves prior to the commencement of the 4th Inning.


RUN/MERCY RULES – Regular Season

• Run Rule:

• Major: There is no maximum run rule in Major division

• Minor & Farm: Offensive team’s half inning is complete once they record 3 outs or have scored 5 runs. 5 run maximum per inning, exception being if 5th run is scored on over-the- fence home run – then all runs count.

• Mercy Rule:
• No Mercy Rule in any division


LINEUPS – Tournaments

• Batting Order: Lineup to consist of 9 players only
• Minimum Play requirements are 2 FULL consecutive

defensive innings & one at-bat

• WTLL “Infield Play” rule is waived during season-ending tournaments

• All players must enter the game, no later than the 4th inning • NOTE: Failure to enter any eligible player by the 4th inning will result in a 1-game suspension

of manager & will be grounds for a protest by opposing manager.


Scoring Format

ABBREVIATIONS/SYMBOLS

• Positions are represented by abbreviations or positional numbers

  • Pitcher–Por1

  • Catcher – C or 2

  • First Baseman – 1B or 3

  • Second Baseman – 2B or 4

  • Third Baseman – 3B or 5

  • Shortstop – SS or 6

  • Left Field – LF or 7

  • Center Field – CF or 8

  • Right Field – RF or 9

  • Designated Hitter - DH


ABBREVIATIONS/SYMBOLS

• Game action abbreviations • Single (1B)

• Double (2B)
• Triple (3B)
• Home Run (HR)
• Runs Batted In (RBI)
• Strikeout Swinging (K)
• Strikeout Looking (backwards K) • Double Play (DP)
• Fielders Choice (FC)

  • Error(E)

  • StolenBase(SB)

  • CaughtStealing(CS)

  • Unassisted (U)

  • Sacrifice(SAC)

  • Wild Pitch (WP)

  • Passed Ball (PB)


SAMPLE GAME

  • Tracking balls & strikes

  • 1st Batter: Hits a single, so draw a line from home to first,

    writing “1B” in lower right corner.

  • 2nd Batter: Grounded out to First Baseman. First baseman runs to bag for out. Upper Right corner, write a 1 in a circle to denote first out.

• NOTE: Suzuki ran to 2nd on play – so draw line from first to second in Suzuki’s box.

• 3rd Batter: Hits a single, so draw line from home to first with “1B” in lower right corner.

• NOTE: Suzuki ran from 2nd to home and scored. Draw line from 2nd to 3rd and from 3rd to home – then fill in box to denote a run scored

  • 4th Batter: Flies out to Right Fielder. Write “9” or “F9”, with a “2” in a circle in upper right to denote 2nd out.

  • 5th Batter: Hits a single, so draw line from home to first

• Note: Guillen ran to 2nd on the play, so draw line from 1st to 2nd

  • 6th Batter: Grounds to 2B, who throws to 1B for 3rd out. Write “4-3” denoting 2B to 1B, and a circled “3” in upper right to denote 3rd out.

  • End of half inning, draw a slashed line in bottom right corner of last batter frame.

 

SOURCE: https://www.thoughtco.com/how-to-score-a-baseball-game-319934

 

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SAMPLE GAME

  • 1st Batter: Flies out to RF, write a “F9” or “9” with circled “1” to denote 1st out

  • 2nd Batter: Flies out to LF, write a “F7” or “7” with a circled “2” to denote 2nd out

  • 3rd Batter: Hit a single, so draw line from home to first, with “1B” in lower right corner

  • 4th Batter: Hit a double, so draw a line from home to first, and first to second – with “2B” in lower right corner

• NOTE: Blake ran from 1st to 3rd on Hafner’s hit – so draw a line from 1B to 2B, and 2B to 3B within Blake’s frame above

  • 5th Batter: Walks, so this is denoted with “BB” (Base on Balls) with a line from home to first

  • 6th Batter: Flies out to LF, write a “F7” or “7” along with a circled “3” to denote 3rd out, and mark end of half-inning with diagonal line.

SOURCE: https://www.thoughtco.com/how-to-score-a-baseball-game-319934

 

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SAMPLE GAME

  • Skip to third inning

  • Guillen leads off with a single, so “1B” and line to first

  • Ibanez hits a Home Run, so write “HR” in lower right corner, and 2 runs scored – so write ”2 RBI” in lower left corner (Both Ibanez and Guillen score, so fill in each of their diamonds)

  • Johjima lines out to 3B, so write “L5” or “5” in the middle, with a circle “1” in upper right corner.

  • Broussard flies out to Center Field, so write “F8” or “8” in middle, with a circle “2” in upper right corner

  • Beltre then singles, write “1B” in lower left corner with a line from home to first

  • Lopez hits a home run, so similar to Ibanez – write “HR” in lower right corner, “2 RBI” in lower left corner & fill in corresponding frames for Beltre & Lopez runs

  • Betancourt the popped up to first. Write “F3” or “3” with a circle “3” in top right, and slash the corner for end of

1 3

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the inning.

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SOURCE: https://www.thoughtco.com/how-to-score-a-baseball-game-319934

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SAMPLE GAME

  • Skip to 5th inning

  • Barfield grounds out to 3B

  • Shoppachhitsasingle

  • Sizemore singles & Shoppach moves to 2B

  • Michaels does the same – so Shoppach to 3rd and Sizemore

    to 2nd

  • Blake hits ball to SS, who throws to home to force out Shoppach. Blake reaches 1B.

    • Draw line halfway from 3B to Home to show Shoppach got out on way to score. Circle ”2” in top right corner of Shoppach’s frame.

    • Blake’s frame shows line to first, but instead of “1B” write “FC” for fielders choice and ”6-2” showing SS threw to Catcher.

SOURCE: https://www.thoughtco.com/how-to-score-a-baseball-game-319934

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SAMPLE GAME

• RecordingStrikeouts
• Reference red section

• 6th Inning

  • Suzuki struck out swinging – write a proper “K” and circle “1” to denote first out

  • Vidro struck out looking (ump called it a strike), write a backwards “K” and circle “2” to denote 2nd out

 

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SAMPLE GAME

• RecordingDoublePlays • Reference red section

• 7th Inning

  • Broussard walked in his at-bat, write “BB” and draw line from home to first

  • Beltre then his a line drive to First Baseman, 1B stepped on bag to double-up the runner

    • Write “L3” or “3”, then “DP” to denote Double Play

    • Circle “2” in Beltre’s top right corner for second out of inning, and Circle “3” in Broussard’s frame, as he was the third out of inning

SOURCE: https://www.thoughtco.com/how-to-score-a-baseball-game-319934

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SAMPLE GAME

• NotingSubstitutions
• Reference red sections

• 9th Inning

  • Bloomquist pinch runs for Vidro

  • Denote “PR” in Vidro’s 9th inning frame, and write “Bloomquist (9)” to represent pinch runner coming into the game in the 9th inning - Position represented by PR for Pinch Runner

  • NOTE: Special Pinch Runners are not considered subs in WTLL games – and don’t need to be represented in scorebooks.page27image54884992

SOURCE: https://www.thoughtco.com/how-to-score-a-baseball-game-319934

 

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ENTERING GAMES ONLINE

LEAGUE SITE – ENTERING SCORES & PITCH COUNTS
  1. 1)  Log into your account on WTLL.org

  2. 2)  Go to your Team home page and click the “Calendar” tab

  3. 3)  Click on “Results” button and then “Edit Scores”

  4. 4)  Help can be found at this link:

    https://bluesombrero.zendesk.co m/hc/en-us/articles/228186467- Inputting-Scores-by-Team- Personnel

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QUESTIONS

Mike Sutherland– cell: 310-254-5406 (please text before calling)

Contact

West Torrance Little League
5417 Halison St 
Torrance, California 90503

Email: [email protected]
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